Main Page | Class Hierarchy | Alphabetical List | Compound List | File List | Compound Members | File Members

legoProc Member List

This is the complete list of members for legoProc, including all inherited members.
AddItem(void *t)legoPSet< void * > [inline]
AddItem(void *t)legoPSet< void * > [inline]
attrDictionarylegoProc [private]
attrDictionarylegoProc [private]
Contains(legoRegion *)legoRegion
Contains(legoRegion *)legoRegion
DatalegoPSet< void * > [protected]
DatalegoPSet< void * > [protected]
DestroyItem(unsigned index)legoPSet< void * > [inline]
DestroyItem(unsigned index)legoPSet< void * > [inline]
Detach(unsigned index)legoPSet< void * > [inline]
Detach(unsigned index)legoPSet< void * > [inline]
edgeDictionarylegoProc [private]
edgeDictionarylegoProc [private]
FindDominators(void)legoProc
FindDominators(void)legoProc
FindMaxRegionId(void)legoRegion
FindMaxRegionId(void)legoRegion
FindOpId(int)legoRegion
FindOpId(int)legoRegion
GetAttrDictionary(void)legoProc [inline]
GetAttrDictionary(void)legoProc [inline]
GetChildren(void)legoRegion
GetChildren(void)legoRegion
GetCount() constlegoPSet< void * > [inline]
GetCount() constlegoPSet< void * > [inline]
GetDAG(void)legoRegion [inline]
GetDAG(void)legoRegion [inline]
GetDominators(void)legoRegion [inline]
GetDominators(void)legoRegion [inline]
GetEdgeDictionary(void)legoProc [inline]
GetEdgeDictionary(void)legoProc [inline]
GetEntryOpsPtr(void)legoRegion [inline]
GetEntryOpsPtr(void)legoRegion [inline]
GetExitOpsPtr(void)legoRegion [inline]
GetExitOpsPtr(void)legoRegion [inline]
GetFlagPtr(void)legoRegion [inline]
GetFlagPtr(void)legoRegion [inline]
GetInEdgesPtr(void)legoRegion [inline]
GetInEdgesPtr(void)legoRegion [inline]
GetInfo()legoProc [inline]
GetInfo()legoProc [inline]
GetItem(unsigned index)legoPSet< void * > [inline]
GetItem(unsigned index)legoPSet< void * > [inline]
GetJumpDictionary(void)legoProc [inline]
GetJumpDictionary(void)legoProc [inline]
GetListOpPtr(void)legoRegion [inline]
GetListOpPtr(void)legoRegion [inline]
GetMemDictionary(void)legoProc [inline]
GetMemDictionary(void)legoProc [inline]
GetNestingLevel(void)legoRegion [inline]
GetNestingLevel(void)legoRegion [inline]
GetOpCount(void)legoProc [inline, virtual]
GetOpCount(void)legoProc [inline, virtual]
GetOutEdgesPtr(void)legoRegion [inline]
GetOutEdgesPtr(void)legoRegion [inline]
GetParentPtr(void)legoRegion [inline]
GetParentPtr(void)legoRegion [inline]
GetParents(void)legoRegion
GetParents(void)legoRegion
GetProcName(void)legoProc [inline]
GetProcName(void)legoProc [inline]
GetRegionAttrListPtr(void)legoRegion [inline]
GetRegionAttrListPtr(void)legoRegion [inline]
GetRegionId(void)legoRegion [inline]
GetRegionId(void)legoRegion [inline]
GetRegionType(void)legoRegion [inline]
GetRegionType(void)legoRegion [inline]
GetScope()legoProc [inline]
GetScope()legoProc [inline]
GetWeight(void)legoRegion [inline]
GetWeight(void)legoRegion [inline]
infolegoProc [private]
infolegoProc [private]
Insert(void *item, unsigned index, unsigned count=1)legoPSet< void * > [inline]
Insert(void *item, unsigned index, unsigned count=1)legoPSet< void * > [inline]
IsContainedIn(legoRegion *)legoRegion
IsContainedIn(legoRegion *)legoRegion
IsEmpty() constlegoPSet< void * > [inline]
IsEmpty() constlegoPSet< void * > [inline]
IsFull() constlegoPSet< void * > [inline]
IsFull() constlegoPSet< void * > [inline]
IsMarked(long long m)legoRegion [inline]
IsMarked(long long m)legoRegion [inline]
IsOwner(void)legoRegion [inline]
IsOwner(void)legoRegion [inline]
jumpDictionarylegoProc [private]
jumpDictionarylegoProc [private]
legoProc()legoProc [inline]
legoProc(char *name="none", unsigned rId=1)legoProc [inline]
legoProc(const legoProc &orig)legoProc [inline]
legoProc()legoProc [inline]
legoProc(char *name="none", unsigned rId=1)legoProc [inline]
legoProc(const legoProc &orig)legoProc [inline]
legoPSet()legoPSet< void * > [inline]
legoPSet(const legoPSet< void * > &)legoPSet< void * >
legoPSet()legoPSet< void * > [inline]
legoPSet(const legoPSet< void * > &)legoPSet< void * >
legoPSetIterator<T>legoPSet< void * >
legoRegion()legoRegion
legoRegion(const legoRegion &orig)legoRegion
legoRegion(enum regionTypes rType, unsigned rId)legoRegion
legoRegion()legoRegion
legoRegion(const legoRegion &orig)legoRegion
legoRegion(enum regionTypes rType, unsigned rId)legoRegion
Mark(long long m)legoRegion [inline]
Mark(long long m)legoRegion [inline]
memDictionarylegoProc [private]
memDictionarylegoProc [private]
OpKiller(void)legoRegion
OpKiller(void)legoRegion
procNamelegoProc [private]
procNamelegoProc [private]
RefreshAll(void)legoRegion
RefreshAll(void)legoRegion
RefreshEdges(void)legoProc [inline, virtual]
RefreshEdges(void)legoProc [inline, virtual]
RefreshOps(void)legoProc [virtual]
RefreshOps(void)legoProc [virtual]
RefreshOpsAndEdges(void)legoRegion [inline]
RefreshOpsAndEdges(void)legoRegion [inline]
RegionKiller(void)legoRegion
RegionKiller(void)legoRegion
Replace(void *item, unsigned index)legoPSet< void * > [inline]
Replace(void *item, unsigned index)legoPSet< void * > [inline]
scopelegoProc [private]
Search(void *item, int direction=+1)legoPSet< void * > [inline]
Search(void *item, int direction=+1)legoPSet< void * > [inline]
SetAttrDictionary(attrs *newAttrDictionary)legoProc [inline]
SetAttrDictionary(attrs *newAttrDictionary)legoProc [inline]
SetChildren(regionList *)legoRegion
SetChildren(regionList *)legoRegion
SetDAG(void *D)legoRegion [inline]
SetDAG(void *D)legoRegion [inline]
SetDominators(regionList *doms)legoRegion [inline]
SetDominators(regionList *doms)legoRegion [inline]
SetEdgeDictionary(opEdges *newEdgeDictionary)legoProc [inline]
SetEdgeDictionary(opEdges *newEdgeDictionary)legoProc [inline]
SetEntryOpsPtr(opList *entPtr)legoRegion [inline]
SetEntryOpsPtr(opList *entPtr)legoRegion [inline]
SetExitOpsPtr(opList *extPtr)legoRegion [inline]
SetExitOpsPtr(opList *extPtr)legoRegion [inline]
SetFlagPtr(flags *fPtr)legoRegion [inline]
SetFlagPtr(flags *fPtr)legoRegion [inline]
SetInEdgesPtr(edgeList *iEdgePtr)legoRegion [inline]
SetInEdgesPtr(edgeList *iEdgePtr)legoRegion [inline]
SetInfo(char *newInfo)legoProc [inline]
SetInfo(char *newInfo)legoProc [inline]
SetJumpDictionary(jumpTable *newJumpDictionary)legoProc [inline]
SetJumpDictionary(jumpTable *newJumpDictionary)legoProc [inline]
SetListOpPtr(legoOp *newListPtr)legoRegion [inline]
SetListOpPtr(legoOp *newListPtr)legoRegion [inline]
SetMemDictionary(memvrs *newMemDictionary)legoProc [inline]
SetMemDictionary(memvrs *newMemDictionary)legoProc [inline]
SetNestingLevel(int nl)legoRegion [inline]
SetNestingLevel(int nl)legoRegion [inline]
SetOutEdgesPtr(edgeList *oEdgePtr)legoRegion [inline]
SetOutEdgesPtr(edgeList *oEdgePtr)legoRegion [inline]
SetParentPtr(legoRegion *regionPtr)legoRegion [inline]
SetParentPtr(legoRegion *regionPtr)legoRegion [inline]
SetParents(regionList *)legoRegion
SetParents(regionList *)legoRegion
SetProcName(char *pName)legoProc [inline]
SetProcName(char *pName)legoProc [inline]
SetRegionAttrListPtr(attrList *newAttrListPtr)legoRegion [inline]
SetRegionAttrListPtr(attrList *newAttrListPtr)legoRegion [inline]
SetRegionId(int id)legoRegion [inline]
SetRegionId(int id)legoRegion [inline]
SetRegionType(enum regionTypes rType)legoRegion [inline]
SetRegionType(enum regionTypes rType)legoRegion [inline]
SetScope(importTypes inScope)legoProc [inline]
SetScope(importTypes inScope)legoProc [inline]
SetWeight(double regWeight)legoRegion [inline]
SetWeight(double regWeight)legoRegion [inline]
Unmark(long long m)legoRegion [inline]
Unmark(long long m)legoRegion [inline]
UnmarkAll(void)legoRegion [inline]
UnmarkAll(void)legoRegion [inline]
~legoProc()legoProc [inline]
~legoProc()legoProc [inline]
~legoPSet()legoPSet< void * > [inline, virtual]
~legoPSet()legoPSet< void * > [inline, virtual]
~legoRegion(void)legoRegion [virtual]
~legoRegion(void)legoRegion [virtual]

Generated on Mon Jul 21 20:31:13 2003 for TINKER LEGO DOC by doxygen 1.3.2